Pirate Coins for Games, LARP and RPG
18,75Kč
Pirate Coins for Games, LARP and RPG
Pirate coins for board games, RPGs, LARP and other adventures. Perfect as pirate treasure, medieval-style coins or gaming tokens.
Made from zinc alloy in three finishes – gold, silver and copper. Diameter: 22 mm.
Originally designed for our medieval LARP events, these coins combine affordability with an authentic look and feel. They are metal, which makes them much more satisfying for gameplay than plastic or cardboard tokens, while still clearly recognizable as gaming coins.
The design is inspired by Spanish coins minted under Charles V in Porto Bello, Caribbean. Although not struck by pirates themselves, these Spanish reales and similar coins were the most common loot captured by Caribbean pirates and buccaneers in the 16th century. The obverse shows the Jerusalem cross, widely used on coins from the 11th to the 17th century, while the reverse is based on a simplified design minted under Charles V.
Perfect for LARP, RPG campaigns, medieval settings, or as part of a pirate treasure hoard.
The design of these coins is based on the early Spanish colonial coins of the 16th century, which were minted during the reign of Charles V, when Europe first encountered the riches of the New World on a large scale. Tons of silver and gold from American mines passed through Caribbean ports like Porto Bello, where they were quickly transformed into merchant coins for ocean voyages.
These coins were not originally “pirate” coins. They were minted by royal mints to finance trade, war, and empire. Once they left the ports, however, they became part of another story—that of the corsairs, buccaneers, and pirates who most often took these Spanish silver coins as booty.
🏴☠️ What can you do with these coins?
These coins are intended for use.
Pirate treasure for kids – hidden, buried, discovered
Rewards during adventure games or treasure hunts
Currency in game worlds (ships, taverns, markets)
Sharing loot after a mission
Props for stories and improvised scenes
Works equally well in organized games as in free play.
Ideal for
- LARP and role-playing games
- Adventure games for kids and treasure hunts
- Scouts, summer camps and outdoor activities
- Immersive board games
- Props for cosplay and movies
- Fantasy coin collectors
- For kids, metal is much more real than plastic tokens.
Why these coins work
✔ Real metal – authentic weight and sound
✔ Three colors – simple value system (gold/silver/copper)
✔ Authentic historical look
✔ Durable and reusable
✔ Instantly understandable – real pirate treasure
Pirate Coins for Games, LARP and RPG
Pirate coins for board games, RPGs, LARP and other adventures. Perfect as pirate treasure, medieval-style coins or gaming tokens.
Made from zinc alloy in three finishes – gold, silver and copper. Diameter: 22 mm.
Originally designed for our medieval LARP events, these coins combine affordability with an authentic look and feel. They are metal, which makes them much more satisfying for gameplay than plastic or cardboard tokens, while still clearly recognizable as gaming coins.
The design is inspired by Spanish coins minted under Charles V in Porto Bello, Caribbean. Although not struck by pirates themselves, these Spanish reales and similar coins were the most common loot captured by Caribbean pirates and buccaneers in the 16th century. The obverse shows the Jerusalem cross, widely used on coins from the 11th to the 17th century, while the reverse is based on a simplified design minted under Charles V.
Perfect for LARP, RPG campaigns, medieval settings, or as part of a pirate treasure hoard.
The design of these coins is based on the early Spanish colonial coins of the 16th century, which were minted during the reign of Charles V, when Europe first encountered the riches of the New World on a large scale. Tons of silver and gold from American mines passed through Caribbean ports like Porto Bello, where they were quickly transformed into merchant coins for ocean voyages.
These coins were not originally “pirate” coins. They were minted by royal mints to finance trade, war, and empire. Once they left the ports, however, they became part of another story—that of the corsairs, buccaneers, and pirates who most often took these Spanish silver coins as booty.
Historical colonial coins of this period were often irregular, smaller than the famous Pieces of Eight, and minted quickly to keep up with the enormous flow of silver. It was this imperfection that became their hallmark—each coin bore the mark of the journey, the ships, and the hands through which it had passed.
The Jerusalem Cross motif on the obverse refers to older European coinage symbolism, which had been used in various forms for centuries and often appeared on coins traveling along trade routes. The reverse is inspired by the simplified colonial issues associated with the period of Charles V, when the emphasis was more on function than perfect appearance.
These coins thus represent the typical “pirate silver and gold” — a universal game currency that evokes treasures hidden in chests, loot distributed on board, and forgotten coins found in the sand.
They are ideal as part of a pirate treasure, a prop for larp and RPG, or a reward in adventure games for children, where the exact historical identity of the coin is not important, but the story it carries.
Because pirate coins were not just a means of payment.
They were proof that an adventure had taken place somewhere at sea.
🏴☠️ What can you do with these coins?
These coins are intended for use.
Pirate treasure for kids – hidden, buried, discovered
Rewards during adventure games or treasure hunts
Currency in game worlds (ships, taverns, markets)
Sharing loot after a mission
Props for stories and improvised scenes
Works equally well in organized games as in free play.
Ideal for
- LARP and role-playing games
- Adventure games for kids and treasure hunts
- Scouts, summer camps and outdoor activities
- Immersive board games
- Props for cosplay and movies
- Fantasy coin collectors
- For kids, metal is much more real than plastic tokens.
Why these coins work
✔ Real metal – authentic weight and sound
✔ Three colors – simple value system (gold/silver/copper)
✔ Authentic historical look
✔ Durable and reusable
✔ Instantly understandable – real pirate treasure
Simple game idea
A very simple system for events or camps:
Copper = small reward
Silver = standard payment
Gold = treasure or rare reward
Makes it easy to create a game economy.
Because pirate coins were never just money.
They were proof that an adventure had taken place somewhere at sea.
Historical authenticity
Today, we are used to currency that changes regularly, with older coins quickly disappearing from circulation. In the Middle Ages, however, things worked very differently.
Coins often remained in circulation for decades, and it was completely normal for newly minted coins to be used alongside much older ones. For example, Prague groschen were used from the 14th century well into the time of the Thirty Years’ War.
Newer coins were often smaller and contained less precious metal, but older, higher-quality coins did not disappear. On the contrary – they were often valued even more.
In times of crisis, such as the Hussite Wars, minting could stop entirely. The Kutná Hora mint, one of the most important in Europe, was inactive for extended periods, which meant that coins already in circulation continued to be used for many years.
That is why it is historically accurate for different types and ages of coins to appear together in your game world – just as they did in reality.
Shipping & Delivery
We ship worldwide from the EU.
📦 Shipping cost
Shipping is fixed based on destination.
Because shipping cost is fixed, larger orders offer significantly better value.
🌍 Customs & duties
Orders within the EU are shipped without customs fees.
Shipping to the USA
We ship to the USA via our US partner. Your order is processed locally, no customs, no extra fee, you receive it as a domestic USPS shipment.
All customs handling is taken care of on our side — you won’t need to deal with any customs fees or import procedures.
Canada: No import duties. Local taxes may apply depending on your region.
For other non-EU countries (e.g. UK, Switzerland, Norway), customs charges may apply. We list the goods as “toy parts – metal token for games”, many countries have zero customs duties on them, but we do not guarantee what your customs office will decide.
🚚 Delivery time
Europe: 3–7 business days
USA: 10–14 days
Other countries: varies depending on location
📬 Shipping method
We use trusted carriers (Packeta, DHL, Hermes, Colissimo, GLS, UPS, USPS and other partners by country).
Tracking is provided for all orders.
💡 Tip
Because the real shipping costs are the same for 10 or 100 coins, it is advantageous to order more at once.
Most customers order 30–100 coins to make the most of shipping.
Augustin and the cargo
The ships lay side by side, their masts still creaking after the fight.
One Spanish.
Then another.
Both taken.
The deck smelled of powder, salt… and something sweeter.
“Tobacco,” said the quartermaster, tearing open a crate. “From Cuba.”
“And this?” one of the officers asked, kicking open a chest.
Silver spilled into the light. Coins. Many of them.
“Porto Bello,” someone said quietly.
All eyes turned to the man at the center.
Augustin Heřman did not look at the ships.
He looked at the cargo.
“Gold and silver are simple,” said one of the officers. “We divide it. We spend it.”
“Or we lose it,” said another.
A pause.
“And the tobacco?” Augustin asked.
The helmsman leaned on the railing.
“In Europe,” he said, “this is worth more than the silver.”
Someone laughed.
“It’s leaves.”
“It’s money,” the helmsman replied. “If we get it there.”
Silence.
The sea moved under them. Slow. Patient.
Augustin stepped closer to the crates. Picked up a handful of dried leaves. Let them fall again.
“And the ships?” someone asked. “We sell them? Buy another?”
Augustin shook his head.
“No.”
He turned, finally, to the men.
“We move the tobacco.”
A few exchanged looks.
“To Europe?” one asked.
“Yes.”
“That’s smuggling.”
Augustin smiled faintly.
“So is everything worth doing.”
“And then what?” the quartermaster asked.
Augustin did not answer immediately.
He looked out across the water.
“Then we stop taking from others,” he said.
That got their attention.
“We buy land.”
Silence again.
“Maryland. Virginia.”
Someone scoffed.
“You want to be a farmer?”
“No,” said Augustin. “I want others to work.”
A few men laughed.
A few did not.
“The next cargo,” he said, “will not come from Spanish ships.”
He looked back at the tobacco.
“It will be ours.”
The wind shifted.
The ships creaked again.
And suddenly, the gold on the deck felt smaller than the future in the hold.
Because some treasure is taken.
And some is grown.
The map of l’Olonnais
The island was smaller than they expected.
Or maybe they were just hoping for more.
“Check the coordinates again.”
“I did.”
“That’s what you said last time.”
“That was a different mistake.”
“Are we actually doing this?”
“Yes.”
“With that map?”
“It worked for him.”
“He was a pirate.”
“Exactly.”
The map lay open on a rock, held down by a knife and a water bottle.
François l’Olonnais had drawn it centuries ago.
Or someone had.
Close enough.
“Tree,” said one of them. “There should be a tree.”
“There are many trees.”
“Not like this one.”
They stood still for a moment, scanning the island as if it might rearrange itself to help them.
Then…
“Wait.”
The detector gave a low, uncertain tone.
They froze.
“Do that again.”
He moved the coil slowly.
The sound came back.
Stronger.
Not loud.
But there.
“Okay… okay, that’s something.”
“Or a can.”
“Shut up.”
They knelt.
Hands in the sand now. Faster than before.
“Careful!”
“I am careful!”
“You are not careful!”
The signal sharpened.
Closer.
Something was there.
Something real.
“Imagine if this is actually it.”
“No, don’t say that.”
“Why not?”
“Because if it’s not…”
“It is.”
Silence.
Just breathing now. And digging.
For a moment, it did not matter who they were.
Prospectors.
Treasure hunters.
Children at a summer camp.
It did not matter.
Because the feeling was the same.
The certainty that something waited just below the surface.
The detector beeped again.
Sharp.
Clear.
Right there.
They stopped digging.
Looked at each other.
No one spoke.
Because sometimes the best part of treasure is the moment just before you know.
Identity
Use silver groschen as the standard currency,
gold for high values,
patinated silver for low-value coins.
Design
Specifications
Usage
RPG
Board games and other games
Film and theater props
Theme markets and similar events
Theme camps
FAQ
Is the coin double-sided?
Yes, all our coins are double-sided.
Is it an exact replica of the original?
Yes, it is based on the real appearance of the historical coins.
What is the weight of one coin?
Approximately 10 grams.
What does the coin feel like?
Authentic, it is a metal coin.
Is the coin suitable for LARP or RPG?
Yes, it is made of a durable alloy and has safe rounded edges.
Is it a replica or fiction?
It is a fairly faithful historical replica created in real size based on a real coin from the time of emperor Rudolf II.
Can the coin also be used as a gift?
Yes, it is often used as a thematic trifle or collector’s item object.
Is the coin magnetic?
No
What is the lifespan of the surface treatment?
It depends on the way of use, in general – the lifespan is long.
Can the coin be used as real currency or an investment?
No — You can try, but we are afraid that you will not succeed, it has been withdrawn from circulation for a few centuries 🙂
This is a replica for games, collecting or as a prop (it is not minted from silver and has no real value as currency).
Safety Warning
This coin is not a toy.
Not suitable for children under 3 years – choking hazard (small parts).
Keep out of reach of small children.
Additional Safety Recommendations
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The coin is metal and may be heavier than regular plastic coins tokens.
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Do not use as an object for throwing or hitting.
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Do not chew, do not put in mouth.
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Not suitable for children under 3 years without adult supervision.
Coin maintenance and cleaning
Common cleaning
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Wipe with a dry or slightly damp soft cloth.
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If the patina is more pronounced, use a mild soap solution and dry thoroughly again.
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Do not use abrasives or scouring pads — they can damage the surface treatment.
What not to do with a coin
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Do not leave in moisture for a long time (you will extend the life of the patina and the surface).
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Do not expose to aggressive chemicals (cleaning sprays, acids, acetone, polish remover).
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Do not put in the dishwasher — heat and water pressure destroy the surface finish.
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Do not leave in salt water (corrosive environment).
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Do not put in pockets with keys — they quickly scratch the surface.
Long-term storage
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Store in a dry place.
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Ideally keep in a bag, box or envelope.















































